package bbolt import ( "bytes" "fmt" "unsafe" ) const ( // MaxKeySize is the maximum length of a key, in bytes. MaxKeySize = 32768 // MaxValueSize is the maximum length of a value, in bytes. MaxValueSize = (1 << 31) - 2 ) const bucketHeaderSize = int(unsafe.Sizeof(bucket{})) const ( minFillPercent = 0.1 maxFillPercent = 1.0 ) // DefaultFillPercent is the percentage that split pages are filled. // This value can be changed by setting Bucket.FillPercent. const DefaultFillPercent = 0.5 // Bucket represents a collection of key/value pairs inside the database. type Bucket struct { *bucket tx *Tx // the associated transaction buckets map[string]*Bucket // subbucket cache page *page // inline page reference rootNode *node // materialized node for the root page. nodes map[pgid]*node // node cache // Sets the threshold for filling nodes when they split. By default, // the bucket will fill to 50% but it can be useful to increase this // amount if you know that your write workloads are mostly append-only. // // This is non-persisted across transactions so it must be set in every Tx. FillPercent float64 } // bucket represents the on-file representation of a bucket. // This is stored as the "value" of a bucket key. If the bucket is small enough, // then its root page can be stored inline in the "value", after the bucket // header. In the case of inline buckets, the "root" will be 0. type bucket struct { root pgid // page id of the bucket's root-level page sequence uint64 // monotonically incrementing, used by NextSequence() } // newBucket returns a new bucket associated with a transaction. func newBucket(tx *Tx) Bucket { var b = Bucket{tx: tx, FillPercent: DefaultFillPercent} if tx.writable { b.buckets = make(map[string]*Bucket) b.nodes = make(map[pgid]*node) } return b } // Tx returns the tx of the bucket. func (b *Bucket) Tx() *Tx { return b.tx } // Root returns the root of the bucket. func (b *Bucket) Root() pgid { return b.root } // Writable returns whether the bucket is writable. func (b *Bucket) Writable() bool { return b.tx.writable } // Cursor creates a cursor associated with the bucket. // The cursor is only valid as long as the transaction is open. // Do not use a cursor after the transaction is closed. func (b *Bucket) Cursor() *Cursor { // Update transaction statistics. b.tx.stats.CursorCount++ // Allocate and return a cursor. return &Cursor{ bucket: b, stack: make([]elemRef, 0), } } // Bucket retrieves a nested bucket by name. // Returns nil if the bucket does not exist. // The bucket instance is only valid for the lifetime of the transaction. func (b *Bucket) Bucket(name []byte) *Bucket { if b.buckets != nil { if child := b.buckets[string(name)]; child != nil { return child } } // Move cursor to key. c := b.Cursor() k, v, flags := c.seek(name) // Return nil if the key doesn't exist or it is not a bucket. if !bytes.Equal(name, k) || (flags&bucketLeafFlag) == 0 { return nil } // Otherwise create a bucket and cache it. var child = b.openBucket(v) if b.buckets != nil { b.buckets[string(name)] = child } return child } // Helper method that re-interprets a sub-bucket value // from a parent into a Bucket func (b *Bucket) openBucket(value []byte) *Bucket { var child = newBucket(b.tx) // If unaligned load/stores are broken on this arch and value is // unaligned simply clone to an aligned byte array. unaligned := brokenUnaligned && uintptr(unsafe.Pointer(&value[0]))&3 != 0 if unaligned { value = cloneBytes(value) } // If this is a writable transaction then we need to copy the bucket entry. // Read-only transactions can point directly at the mmap entry. if b.tx.writable && !unaligned { child.bucket = &bucket{} *child.bucket = *(*bucket)(unsafe.Pointer(&value[0])) } else { child.bucket = (*bucket)(unsafe.Pointer(&value[0])) } // Save a reference to the inline page if the bucket is inline. if child.root == 0 { child.page = (*page)(unsafe.Pointer(&value[bucketHeaderSize])) } return &child } // CreateBucket creates a new bucket at the given key and returns the new bucket. // Returns an error if the key already exists, if the bucket name is blank, or if the bucket name is too long. // The bucket instance is only valid for the lifetime of the transaction. func (b *Bucket) CreateBucket(key []byte) (*Bucket, error) { if b.tx.db == nil { return nil, ErrTxClosed } else if !b.tx.writable { return nil, ErrTxNotWritable } else if len(key) == 0 { return nil, ErrBucketNameRequired } // Move cursor to correct position. c := b.Cursor() k, _, flags := c.seek(key) // Return an error if there is an existing key. if bytes.Equal(key, k) { if (flags & bucketLeafFlag) != 0 { return nil, ErrBucketExists } return nil, ErrIncompatibleValue } // Create empty, inline bucket. var bucket = Bucket{ bucket: &bucket{}, rootNode: &node{isLeaf: true}, FillPercent: DefaultFillPercent, } var value = bucket.write() // Insert into node. key = cloneBytes(key) c.node().put(key, key, value, 0, bucketLeafFlag) // Since subbuckets are not allowed on inline buckets, we need to // dereference the inline page, if it exists. This will cause the bucket // to be treated as a regular, non-inline bucket for the rest of the tx. b.page = nil return b.Bucket(key), nil } // CreateBucketIfNotExists creates a new bucket if it doesn't already exist and returns a reference to it. // Returns an error if the bucket name is blank, or if the bucket name is too long. // The bucket instance is only valid for the lifetime of the transaction. func (b *Bucket) CreateBucketIfNotExists(key []byte) (*Bucket, error) { child, err := b.CreateBucket(key) if err == ErrBucketExists { return b.Bucket(key), nil } else if err != nil { return nil, err } return child, nil } // DeleteBucket deletes a bucket at the given key. // Returns an error if the bucket does not exists, or if the key represents a non-bucket value. func (b *Bucket) DeleteBucket(key []byte) error { if b.tx.db == nil { return ErrTxClosed } else if !b.Writable() { return ErrTxNotWritable } // Move cursor to correct position. c := b.Cursor() k, _, flags := c.seek(key) // Return an error if bucket doesn't exist or is not a bucket. if !bytes.Equal(key, k) { return ErrBucketNotFound } else if (flags & bucketLeafFlag) == 0 { return ErrIncompatibleValue } // Recursively delete all child buckets. child := b.Bucket(key) err := child.ForEach(func(k, v []byte) error { if v == nil { if err := child.DeleteBucket(k); err != nil { return fmt.Errorf("delete bucket: %s", err) } } return nil }) if err != nil { return err } // Remove cached copy. delete(b.buckets, string(key)) // Release all bucket pages to freelist. child.nodes = nil child.rootNode = nil child.free() // Delete the node if we have a matching key. c.node().del(key) return nil } // Get retrieves the value for a key in the bucket. // Returns a nil value if the key does not exist or if the key is a nested bucket. // The returned value is only valid for the life of the transaction. func (b *Bucket) Get(key []byte) []byte { k, v, flags := b.Cursor().seek(key) // Return nil if this is a bucket. if (flags & bucketLeafFlag) != 0 { return nil } // If our target node isn't the same key as what's passed in then return nil. if !bytes.Equal(key, k) { return nil } return v } // Put sets the value for a key in the bucket. // If the key exist then its previous value will be overwritten. // Supplied value must remain valid for the life of the transaction. // Returns an error if the bucket was created from a read-only transaction, if the key is blank, if the key is too large, or if the value is too large. func (b *Bucket) Put(key []byte, value []byte) error { if b.tx.db == nil { return ErrTxClosed } else if !b.Writable() { return ErrTxNotWritable } else if len(key) == 0 { return ErrKeyRequired } else if len(key) > MaxKeySize { return ErrKeyTooLarge } else if int64(len(value)) > MaxValueSize { return ErrValueTooLarge } // Move cursor to correct position. c := b.Cursor() k, _, flags := c.seek(key) // Return an error if there is an existing key with a bucket value. if bytes.Equal(key, k) && (flags&bucketLeafFlag) != 0 { return ErrIncompatibleValue } // Insert into node. key = cloneBytes(key) c.node().put(key, key, value, 0, 0) return nil } // Delete removes a key from the bucket. // If the key does not exist then nothing is done and a nil error is returned. // Returns an error if the bucket was created from a read-only transaction. func (b *Bucket) Delete(key []byte) error { if b.tx.db == nil { return ErrTxClosed } else if !b.Writable() { return ErrTxNotWritable } // Move cursor to correct position. c := b.Cursor() k, _, flags := c.seek(key) // Return nil if the key doesn't exist. if !bytes.Equal(key, k) { return nil } // Return an error if there is already existing bucket value. if (flags & bucketLeafFlag) != 0 { return ErrIncompatibleValue } // Delete the node if we have a matching key. c.node().del(key) return nil } // Sequence returns the current integer for the bucket without incrementing it. func (b *Bucket) Sequence() uint64 { return b.bucket.sequence } // SetSequence updates the sequence number for the bucket. func (b *Bucket) SetSequence(v uint64) error { if b.tx.db == nil { return ErrTxClosed } else if !b.Writable() { return ErrTxNotWritable } // Materialize the root node if it hasn't been already so that the // bucket will be saved during commit. if b.rootNode == nil { _ = b.node(b.root, nil) } // Increment and return the sequence. b.bucket.sequence = v return nil } // NextSequence returns an autoincrementing integer for the bucket. func (b *Bucket) NextSequence() (uint64, error) { if b.tx.db == nil { return 0, ErrTxClosed } else if !b.Writable() { return 0, ErrTxNotWritable } // Materialize the root node if it hasn't been already so that the // bucket will be saved during commit. if b.rootNode == nil { _ = b.node(b.root, nil) } // Increment and return the sequence. b.bucket.sequence++ return b.bucket.sequence, nil } // ForEach executes a function for each key/value pair in a bucket. // If the provided function returns an error then the iteration is stopped and // the error is returned to the caller. The provided function must not modify // the bucket; this will result in undefined behavior. func (b *Bucket) ForEach(fn func(k, v []byte) error) error { if b.tx.db == nil { return ErrTxClosed } c := b.Cursor() for k, v := c.First(); k != nil; k, v = c.Next() { if err := fn(k, v); err != nil { return err } } return nil } // Stat returns stats on a bucket. func (b *Bucket) Stats() BucketStats { var s, subStats BucketStats pageSize := b.tx.db.pageSize s.BucketN += 1 if b.root == 0 { s.InlineBucketN += 1 } b.forEachPage(func(p *page, depth int) { if (p.flags & leafPageFlag) != 0 { s.KeyN += int(p.count) // used totals the used bytes for the page used := pageHeaderSize if p.count != 0 { // If page has any elements, add all element headers. used += leafPageElementSize * int(p.count-1) // Add all element key, value sizes. // The computation takes advantage of the fact that the position // of the last element's key/value equals to the total of the sizes // of all previous elements' keys and values. // It also includes the last element's header. lastElement := p.leafPageElement(p.count - 1) used += int(lastElement.pos + lastElement.ksize + lastElement.vsize) } if b.root == 0 { // For inlined bucket just update the inline stats s.InlineBucketInuse += used } else { // For non-inlined bucket update all the leaf stats s.LeafPageN++ s.LeafInuse += used s.LeafOverflowN += int(p.overflow) // Collect stats from sub-buckets. // Do that by iterating over all element headers // looking for the ones with the bucketLeafFlag. for i := uint16(0); i < p.count; i++ { e := p.leafPageElement(i) if (e.flags & bucketLeafFlag) != 0 { // For any bucket element, open the element value // and recursively call Stats on the contained bucket. subStats.Add(b.openBucket(e.value()).Stats()) } } } } else if (p.flags & branchPageFlag) != 0 { s.BranchPageN++ lastElement := p.branchPageElement(p.count - 1) // used totals the used bytes for the page // Add header and all element headers. used := pageHeaderSize + (branchPageElementSize * int(p.count-1)) // Add size of all keys and values. // Again, use the fact that last element's position equals to // the total of key, value sizes of all previous elements. used += int(lastElement.pos + lastElement.ksize) s.BranchInuse += used s.BranchOverflowN += int(p.overflow) } // Keep track of maximum page depth. if depth+1 > s.Depth { s.Depth = (depth + 1) } }) // Alloc stats can be computed from page counts and pageSize. s.BranchAlloc = (s.BranchPageN + s.BranchOverflowN) * pageSize s.LeafAlloc = (s.LeafPageN + s.LeafOverflowN) * pageSize // Add the max depth of sub-buckets to get total nested depth. s.Depth += subStats.Depth // Add the stats for all sub-buckets s.Add(subStats) return s } // forEachPage iterates over every page in a bucket, including inline pages. func (b *Bucket) forEachPage(fn func(*page, int)) { // If we have an inline page then just use that. if b.page != nil { fn(b.page, 0) return } // Otherwise traverse the page hierarchy. b.tx.forEachPage(b.root, 0, fn) } // forEachPageNode iterates over every page (or node) in a bucket. // This also includes inline pages. func (b *Bucket) forEachPageNode(fn func(*page, *node, int)) { // If we have an inline page or root node then just use that. if b.page != nil { fn(b.page, nil, 0) return } b._forEachPageNode(b.root, 0, fn) } func (b *Bucket) _forEachPageNode(pgid pgid, depth int, fn func(*page, *node, int)) { var p, n = b.pageNode(pgid) // Execute function. fn(p, n, depth) // Recursively loop over children. if p != nil { if (p.flags & branchPageFlag) != 0 { for i := 0; i < int(p.count); i++ { elem := p.branchPageElement(uint16(i)) b._forEachPageNode(elem.pgid, depth+1, fn) } } } else { if !n.isLeaf { for _, inode := range n.inodes { b._forEachPageNode(inode.pgid, depth+1, fn) } } } } // spill writes all the nodes for this bucket to dirty pages. func (b *Bucket) spill() error { // Spill all child buckets first. for name, child := range b.buckets { // If the child bucket is small enough and it has no child buckets then // write it inline into the parent bucket's page. Otherwise spill it // like a normal bucket and make the parent value a pointer to the page. var value []byte if child.inlineable() { child.free() value = child.write() } else { if err := child.spill(); err != nil { return err } // Update the child bucket header in this bucket. value = make([]byte, unsafe.Sizeof(bucket{})) var bucket = (*bucket)(unsafe.Pointer(&value[0])) *bucket = *child.bucket } // Skip writing the bucket if there are no materialized nodes. if child.rootNode == nil { continue } // Update parent node. var c = b.Cursor() k, _, flags := c.seek([]byte(name)) if !bytes.Equal([]byte(name), k) { panic(fmt.Sprintf("misplaced bucket header: %x -> %x", []byte(name), k)) } if flags&bucketLeafFlag == 0 { panic(fmt.Sprintf("unexpected bucket header flag: %x", flags)) } c.node().put([]byte(name), []byte(name), value, 0, bucketLeafFlag) } // Ignore if there's not a materialized root node. if b.rootNode == nil { return nil } // Spill nodes. if err := b.rootNode.spill(); err != nil { return err } b.rootNode = b.rootNode.root() // Update the root node for this bucket. if b.rootNode.pgid >= b.tx.meta.pgid { panic(fmt.Sprintf("pgid (%d) above high water mark (%d)", b.rootNode.pgid, b.tx.meta.pgid)) } b.root = b.rootNode.pgid return nil } // inlineable returns true if a bucket is small enough to be written inline // and if it contains no subbuckets. Otherwise returns false. func (b *Bucket) inlineable() bool { var n = b.rootNode // Bucket must only contain a single leaf node. if n == nil || !n.isLeaf { return false } // Bucket is not inlineable if it contains subbuckets or if it goes beyond // our threshold for inline bucket size. var size = pageHeaderSize for _, inode := range n.inodes { size += leafPageElementSize + len(inode.key) + len(inode.value) if inode.flags&bucketLeafFlag != 0 { return false } else if size > b.maxInlineBucketSize() { return false } } return true } // Returns the maximum total size of a bucket to make it a candidate for inlining. func (b *Bucket) maxInlineBucketSize() int { return b.tx.db.pageSize / 4 } // write allocates and writes a bucket to a byte slice. func (b *Bucket) write() []byte { // Allocate the appropriate size. var n = b.rootNode var value = make([]byte, bucketHeaderSize+n.size()) // Write a bucket header. var bucket = (*bucket)(unsafe.Pointer(&value[0])) *bucket = *b.bucket // Convert byte slice to a fake page and write the root node. var p = (*page)(unsafe.Pointer(&value[bucketHeaderSize])) n.write(p) return value } // rebalance attempts to balance all nodes. func (b *Bucket) rebalance() { for _, n := range b.nodes { n.rebalance() } for _, child := range b.buckets { child.rebalance() } } // node creates a node from a page and associates it with a given parent. func (b *Bucket) node(pgid pgid, parent *node) *node { _assert(b.nodes != nil, "nodes map expected") // Retrieve node if it's already been created. if n := b.nodes[pgid]; n != nil { return n } // Otherwise create a node and cache it. n := &node{bucket: b, parent: parent} if parent == nil { b.rootNode = n } else { parent.children = append(parent.children, n) } // Use the inline page if this is an inline bucket. var p = b.page if p == nil { p = b.tx.page(pgid) } // Read the page into the node and cache it. n.read(p) b.nodes[pgid] = n // Update statistics. b.tx.stats.NodeCount++ return n } // free recursively frees all pages in the bucket. func (b *Bucket) free() { if b.root == 0 { return } var tx = b.tx b.forEachPageNode(func(p *page, n *node, _ int) { if p != nil { tx.db.freelist.free(tx.meta.txid, p) } else { n.free() } }) b.root = 0 } // dereference removes all references to the old mmap. func (b *Bucket) dereference() { if b.rootNode != nil { b.rootNode.root().dereference() } for _, child := range b.buckets { child.dereference() } } // pageNode returns the in-memory node, if it exists. // Otherwise returns the underlying page. func (b *Bucket) pageNode(id pgid) (*page, *node) { // Inline buckets have a fake page embedded in their value so treat them // differently. We'll return the rootNode (if available) or the fake page. if b.root == 0 { if id != 0 { panic(fmt.Sprintf("inline bucket non-zero page access(2): %d != 0", id)) } if b.rootNode != nil { return nil, b.rootNode } return b.page, nil } // Check the node cache for non-inline buckets. if b.nodes != nil { if n := b.nodes[id]; n != nil { return nil, n } } // Finally lookup the page from the transaction if no node is materialized. return b.tx.page(id), nil } // BucketStats records statistics about resources used by a bucket. type BucketStats struct { // Page count statistics. BranchPageN int // number of logical branch pages BranchOverflowN int // number of physical branch overflow pages LeafPageN int // number of logical leaf pages LeafOverflowN int // number of physical leaf overflow pages // Tree statistics. KeyN int // number of keys/value pairs Depth int // number of levels in B+tree // Page size utilization. BranchAlloc int // bytes allocated for physical branch pages BranchInuse int // bytes actually used for branch data LeafAlloc int // bytes allocated for physical leaf pages LeafInuse int // bytes actually used for leaf data // Bucket statistics BucketN int // total number of buckets including the top bucket InlineBucketN int // total number on inlined buckets InlineBucketInuse int // bytes used for inlined buckets (also accounted for in LeafInuse) } func (s *BucketStats) Add(other BucketStats) { s.BranchPageN += other.BranchPageN s.BranchOverflowN += other.BranchOverflowN s.LeafPageN += other.LeafPageN s.LeafOverflowN += other.LeafOverflowN s.KeyN += other.KeyN if s.Depth < other.Depth { s.Depth = other.Depth } s.BranchAlloc += other.BranchAlloc s.BranchInuse += other.BranchInuse s.LeafAlloc += other.LeafAlloc s.LeafInuse += other.LeafInuse s.BucketN += other.BucketN s.InlineBucketN += other.InlineBucketN s.InlineBucketInuse += other.InlineBucketInuse } // cloneBytes returns a copy of a given slice. func cloneBytes(v []byte) []byte { var clone = make([]byte, len(v)) copy(clone, v) return clone }